MET CS 734 Artificial Intelligence for Video Games
Prerequisites: Programming, and an understanding of game architecture. The course explains the basic role of Artificial Intelligence (AI) in game play. It covers languages and scripting that enable AI. AI is used in planning the paths of game-owned assets. The course shows how AI moves the story and its characters forward. The second half of the course shows how game programs can learn responses and generate plans and movements based on players’ actions. These ideas are applied to traditional video games, action games, strategy games, role-playing games, and other genres.




Department of Computer Science
Boston University Metropolitan College
808 Commonwealth Ave, Room 250, Boston, MA. 02215.  Phone: 617 353 2566, Fax: 617 353 2367, Email: csinfo@bu.edu